Summary

Illustration serves as a tool for my imagination to thrive. I utilize visual development to discover the possibilities of an idea, by forging new combinations of abstract subjects with mundane objects. Guided by traditional illustration principles, I apply a variety of digital software and media in distinctive combinations to convey concepts at daring new elevations as I explore the depths and layers of creativity. I incorporate both pragmatic detail and fluid motion in my work, investigating the boundaries of believable design while appealing to the exaggeration of anatomical movement in character expression.

Skills

  • Creative Concept Design
  • Concept Art
  • Conceptual Design
  • Game Design
  • Concept Generation
  • Game Art
  • Video Games
  • Interactive Entertainment
  • Media and Entertainment
  • Entertainment Industry
  • Character Design
  • Creature Design
  • Prop Design
  • Adobe Photoshop
  • Environment Design
  • Architectural Design
  • Traditional Art Skills
  • Drawing
  • Digital Painting
  • Painting
  • Traditional Art
  • Illustration
  • Visual Arts
  • Digital Media
  • Graphic Design
  • 3D Sculpting
  • 3D Modeling
  • Zbrush
  • Keyshot 2
  • Adobe Indesign
  • Adobe Illustrator
  • Adobe Creative Suite
  • Materials
  • Compositing
  • 3D Art
  • Blender
  • Software Proficiency

    Photoshop
    Photoshop
    Illustrator
    Illustrator
    InDesign
    InDesign
    Blender
    Blender
    ZBrush
    ZBrush
    Keyshot
    Keyshot

    Experience

    Concept Art Intern

    BioWare
    May 2017 - Present | Austin, United States of America

    Concept Developer

    Ringling College of Art and Design
    August 2016 - Present | Sarasota, United States of America

    As part of an upper level course in visual development, conceived and executed original story, characters, props, environments, and vehicles in support of plot:

    • Critically analyzed character and story approaches, focused on environments and effects.

    • Utilized Photoshop, Illustrator, Zbrush, Blender, and traditional drawing for conceptual character and landscape production.

    • Executed final production and pitches showcasing utilization and aims.

    Character Artist

    Ringling College of Art and Design
    August 2016 - Present | Sarasota, United States of America

    Created original story, established characters, and built environments supporting characters for upper level course in visual development:

    • Developed original story line and thumbnail panels.

    • Executed final concept sheets and renderings to display fully developed character andvisual aesthetics.

    • Pitched final concepts and diplomatically responded to questions.

    Resident Assistant

    Ringling College of Art and Design
    August 2015 - Present | Sarasota, United States of America

    Resident Assistant, Department of Residence Life, Ringling College of Art & Design, Sarasota, Florida August 2015-present

    Supervised 20 residents in programming, counseling, judicial, and administrative roles:

    • Completed training program on health, safety, academic policies, and conflict resolution; handled and averted emergencies.

    • Established relationships with residents; referred students to appropriate college personal; submitted weekly reports to RA coordinator.

    • Advised residents on personal, academic, and social affairs; developed educational and beneficial programs for residents.

    Scenic Charge Artist / Set Designer

    Infinity Theater Company
    May 2015 - August 2016 1 year 3 months | Annapolis, United States of America

    Lead team of 10 painters and interns; oversaw the painting of theatrical set pieces in a 6500 sq. ft. stage; worked directly with set designer to decipher and recreate technical drawings; as well as additional renderings in a 3D real life setting:

    • Conceived stylized theatrical set designs; reproduced colors, textures, and ageing of surfaces.

    • Worked under strict deadlines in a professional work environment as part of a management team.

    Gallery Attendant

    Whitehall Gallery
    June 2016 - July 2016 1 month | Annapolis, United States of America

    Managed the flow of customers, sold artwork, and estimated framing prices:

    • Designed window displays attracting the interest of customers in addition to giving each artist’s work fair display time.

    • Independently maintained store and professionally handled all business affairs and provided quality customer service.