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NPC Concept - Information Merchant

As part of the world-building portion of my thesis, I have been working on designing some non-player characters. These pieces are for an information trader concept. Players could interact with and purchase essential information from, such as drop point locations, general maps, schematics for weapons or armor, blueprints of buildings that objectives are inside of, maps of the terrain for a quest, or the locations of POEs.

Sarah jones npc 2 final

Final Painting

Sarah jones npc 2 process copy

Painting process steps

Sarah jones variations sils copy b

Head silhouette sketches